Matteo Menapace is a technology educator and designer of videogames and board games. Menapace grew up in Italy and spent many afternoons playing videogames as a kid. A few years later, he learned to code so that he could cobble together a videogame about Plato’s Cave. He then went on to build digital toys for the BBC and the Science Museum. As a grown-up, Matteo is still obsessed with games but not your typical kill-everyone-loot-everything type game. He draws inspiration from social issues and current events to make games that provoke what he calls “Minimum Playable Dilemmas”: presenting players with uneasy choices that question their ethics. For instance, a game that allows you to explore the impact of your food choices on other people and the living planet.